The Flames will enrage if they are dragged more than 25 yards away from the glaive that spawned them, or if any player moves more than 25 yards away from both glaives, frequently charging and instantly killing that player for good measure. available on these if they get too close to any raid members. 2. This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. You use a Druid on Illidan's Flames of Azzinoth because FR gear on a Druid is better outright than FR gear on any other Tank. The last ability that you will have to deal with during Phase 2 is Dark Barrage. to save Shield Block for when he begins this cast. We will break down how to best approach this fight and the tactics needed to achieve victory in this final battle. into either 2 or 3 groups to avoid taking too much raid damage from Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. Valarkin-pagleJune 3, 2021, 5:49pm should be used as soon as the tanks have solid aggro on the Flames. different playstyles to safely overcome this fight. This phase has very high tank damage as well as raid damage, so everyone However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. Illidan starts the fight off in Phase 1, in his standard night elf form. Phase Three is exactly the same as Phase One, except the raid should now be When both Flames of Azzinoth die, Phase 2 ends and Phase 3 begins. Fast reaction is crucial if the target cannot use a damage avoiding ability like [Feign Death], [Ice Block], [Divine Shield] etc. Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. During Phase 2, melee DPS need to be mindful of all fire on the ground, as As your tanks are preoccupied with tanking the Flames, they might not be able to notice the Eye Blast headed their way, so a ranged player in your raid with a better vantage point should be prepared to call out on voice which tank the beam is headed for. Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. As far as Phase 2 Fire Resistance tanks go, any class works. Be ready to heal your tank quickly and wait San Jos Fire Dept. Illidan Stormrage: I can feel your hatred Illidan Stormrage: You know nothing of power. The fight will The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. blade. as these will instantly kill you while they are landing. The raid will need to be spread out for this phase, as Illidan will cast Note that the Flames can never be moved more than 25 yards away from their respective glaive, hence youre tanking them in a circle-ish pattern, and no player can move further than 25 yards away from both glaives, hence the raid stacks up in the middle. Positioning for Phase 1 is very straightforward. accordingly. Illidan is immune to all attacks while flying. Phase 1 Shear - Reduces the health of his current main aggro target by 60%. phases have very high healing requirements. Always up to date with the latest patch (1.14.3). Fireball, while still being mindful of the warglaives' positions. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. target. Icy Veins Discord. Illidan has no (known) hard Enrage timer. at once. He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. Cast every ~90 seconds. This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. Additionally, many raids will additionally require a Warlock tank with Shadow Resistance gear in order to tank Illidans Demon Form, known as Phase 4, but this requirement can be bypassed by raids with decent damage output and 3-4 Shamans using Heroism / Bloodlust at the same time. If you were looking for a full guide for the Black Temple raid, or would First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. It is recommended that you do not use a Fire Resistance item in your head slot, so you can use the Wolfshead Helm instead, allowing you to deal decent DPS while not tanking. At 65% HP, Illidan will fly up (lore) The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. (lore) sure to keep the tank alive while they drag the boss into the trap, stunning 1. After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. If during Phase 2 you find yourself high on threat on one of the Have your Shadow Resistance tank stay at max range away from the boss and Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). 60% and you will most likely die to the next autoattack. It will therefore be imperative that your Fire Resistance tanks move them around very slowly, so the flames dont get too close to your group, while also giving your melee DPS a chance to attack them. Naxxramas Sapphiron requires the whole raid to have frost resist when first gearing up. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. The encounter is started by talking with Akama, who can be found If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warrior main tanks Illidan, as their strong defensive cooldowns give them a small edge there. Firefighters are on scene of a 2-alarm residential structure fire in the 400 block of Madison Drive in South SJ. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. into the floor and spawns Flame of Azzinoth at the location of each Role-Specific Tips for Illidan Stormrage, Wrath Classic Phase 2 Launching on January 17th, Naxxramas Achievement Rewards to Remain Available Throughout Wrath Classic, Patch 3.4.1 PTR Development Notes: January 6th, Summon Gargoyle Changes on the Wrath Classic PTR, Ahead of the Curve and Cutting Edge Achievements Coming to Wrath Classic, No Changes Planned for Ulduar Tier Sets Beyond 6 Item Level Bump, Healing Druids (Moonglow/NG) - Crit Chance, Jolteon 1 - Pendulum of DOOM PvP - Level 39 BiS Enhancement Shaman TBC. Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. At Warcraft Tavern were huge fans of World of Warcraft. This is most easily accomplished by staying in the area between the two circles. Illidan channels a blue beam from his eyes, targeting the ground. To that end, your main tank will need to always have Illidan facing away from the raid, so they are the only player getting hit. And a temporal discombobulator! The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Illidan is one of the harder-hitting bosses in the game, dealing high damage spread out to avoid the Agonizing Flames from hitting too many players at the top of the Black Temple. The raid will want to split up When below 30%, he switches between Phases 5 and 4. Illidan will swap from phase three to phase four. In my free time I play Switch games, particularly JRPGs. Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. San Jose's largest recycling hauler is suing the city, claiming the city profits from contract violations and discriminates against the company because of its owners' ethnicity. Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. (2) Set: Your melee attacks have a chance to increase your haste by 180 for 10 sec. This phase is extremely easy, intended for your raid to learn Illidans mechanics in a low-pressure environment. (2 Min Cooldown). Maiev Shadowsong and drag the boss over it to stun him for a brief time. There's been a few questions on what to get so hopefully this helps out. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. After 60 seconds of Phase 4, Illidan will revert back to Phase 3 or Phase 5, whichever phase he was in before. Make sure your Restoration Shamans are raid healing here. Warlocks tanking Illidan's Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. Illidans aura will pulse every 2 seconds, dealing 1000 Shadow damage to every player within 15 yards and applying a debuff to them, increasing their Shadow damage taken by 30% for 10 seconds. As gear gets better, a paladin aura or shaman totem should suffice. Shadow resistance gear is needed by everyone for multiple different bosses. Leotheras alternates between Human Form and Demon Form. Lasts for all of Phase 4. Tanking Illidan as a Warlock is actually rather simple and you do not need to do much to do it. After both 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. Cast every 10 seconds, and is always paired with Blaze. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. The fight consists of five phases, and good positioning is the key to success. Each phase transition is a threat reset, so be sure to keep cooldowns and Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). Chance on hit: Calls forth an Ember of Azzinoth to protect you in battle for a short period of time. Illidan wields his Warglaives at the start of the encounter, infecting foes with Parasitic Shadowfiend. This starting damage is not a big deal and will be easy to heal through. Manage all your favorite fandoms in one place! very high consistent shadow damage to his highest aggro target. A Shadow Resistance ranged tank is required for Phase 4, as the boss deals Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. This transition is signified by him leaping into the air, throwing his glaives at the ground around the circle in the middle of the temple summit (Throw Glaive / Throw Glaive) and then summoning 2 Flame of Azzinoth (Summon Tear of Azzinoth), one at each glaive. These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. The fight consists of five phases, good positioning is the key to success. Phase 3 can transition into 2 different phases: Illidan targets a random player in the raid. designated area, typically a Hunter Protection Paladins and Protection Warriors both make good Fire Resistance tanks. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Lastly, about halfway through the phase, Illidan will summon multiple If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. No thru traffic. Any player hit directly by the beam will take 19,750 to 20,250 Shadow damage, dying instantly. Illidan still switches to Phase 4 every 60 seconds, but from now on, Phase 5 replaces Phase 3. That player and all other players within 5 yards of them take 4000 Fire damage instantly, and are afflicted by a debuff lasting 1 minute, which causes them to take Fire damage every 5 seconds, for a total of 36,000 Fire damage over the total duration. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. The fight starts after a lengthy dialogue between Akama and Illidan, as the last line Illidan yells "You are not prepared!". Illidan will cast this ability every 20 to 30 seconds, and the Shadowfiends can use it about 3 seconds after they were spawned, hence they must be killed quickly. now needs to be looking for Cage Traps dropped by InriSejenus 6 mo. Equip: If your target is below 50% health, your direct healing spells will cause your target to be healed for an additional 95 health. 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